Podcast: Download (Duration: 1:03:25 — 43.6MB)
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It’s an episode packed to the gills, hosted by two manatees and an otter!
Your hosts each talk about their time with Glitch’s Immersion program, and Mark shares what he learned about its most recent cohort, which he filmed for an upcoming documentary.
We then bum ourselves out talking about how we never have enough time to work on our projects, but things pick up for the final segment as we gab about some of our our favorite gamedev tools, including a bunch of suggestions from listeners. Be sure to browse the links below to learn more about them!
Martha’s Voxel Art!
[04:00] Glitch’s Immersion Program
[18:22] Work/Life Balance
[32:33] Tools of the Trade
Unity Asset Store
Super Fast Soft Shadows
3d Studio Max
Adobe Creative Cloud
Sound and Music
Visual Understanding Environment
Code Editors / IDEs
Visual Studio Code
Humble Indie Dev Bundles
Midwest Game Jam Resources