“Can I tweet about this?” Glitch’s Immersion, Work/Life Balance, Tools of the Trade

It’s an episode packed to the gills, hosted by two manatees and an otter!

Your hosts each talk about their time with Glitch’s Immersion program, and Mark shares what he learned about its most recent cohort, which he filmed for an upcoming documentary.

We then bum ourselves out talking about how we never have enough time to work on our projects, but things pick up for the final segment as we gab about some of our our favorite gamedev tools, including a bunch of suggestions from listeners. Be sure to browse the links below to learn more about them!

Intro
Martha’s Voxel Art!

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[04:00] Glitch’s Immersion Program

[18:22] Work/Life Balance

[32:33] Tools of the Trade

Version Control
SourceTree
Gitkraken
Unimerge

Unity Assets
Unity Asset Store
Super Fast Soft Shadows
Rewired

Graphics Software
MagicaVoxel
Blender
3d Studio Max
Adobe Creative Cloud
Adobe Animate
Pyxel Edit

User Forums
Stack Overflow
Unity forums

Game Engines
Unity
Construct
Superpowers
Citrus Engine
Ink/Inkle
RenPy

Sound and Music
BFXR
Reason
GarageBand
Reaper

Project Management
Trello
Visual Understanding Environment

Code Editors / IDEs
Visual Studio Code
SublimeText
Visual Studio
MonoDevelop
JetBrains Rider
Flash Builder
FDT
FlashDevelop

Notetaking
Google Keep
Evernote
OneNote

Other Resources
Humble Indie Dev Bundles
Midwest Game Jam Resources