“That makes me retroactively nervous.” GlitchCon Debrief, Game Design Primer, Multitasking

In this roundtable episode, your nice hosts settle back into the clubhouse, still exhausted a few days after the excitement of GlitchCon 2017.

Martha conducts a debrief on the weekend’s festivities, Stephen gives his presentation on game design (for both new and experienced gamedevs), and Mark leads a discussion on multitasking in game development workflows.

Discuss this week’s episode on reddit using this thread in r/gamedev!

[0:02:26] GlitchCon 2017 Debrief

[0:31:06] Game Design Primer

[0:48:33] Multitasking in Game Development