“The Stevechievement.” Version Control, Art Direction, Console vs PC Development

This week’s roundtable episode features a (mostly) silent co-host: Ikaros the official Glitch HQ office doge! While not distracted by adorableness, Martha gives a primer on Git and version control best practices, Stephen leads a discussion on art direction, and Mark tries to understand PC gamers.

Discuss this week’s episode on reddit using this thread in r/gamedev!

Links

[0:03:58] Version Control

[0:33:38] Art Direction

[0:54:44] Console vs PC Development