This week, we talk to Ben Franks, Dreamcast aficionado, and discuss the various ways its preservation has taken form. Your nice hosts also take a short trip down memory lane as we reminisce about our favorite video game hardware.
Here’s a video Martha captured while we were recording the episode, as Ben opens up his “1st revision” Dreamcast:
- “Preserving the Art of Play” – Jacob Brogan, Slate
- Here are the Xbox 360 and PS3 emulators Stephen mentioned. Less than 20% of their game libraries are fully playable.
- This Facebook group wants Dreamcast GD ROM Drive Emulation to happen.
- Clean room engineering uses formal methods and iteration in software development.
- The Dreamcast’s SH4 processor has an open source version called J-core.
- “Remember Game Gear?” – Levi Buchanan, IGN
- Elysian Shadows is being developed for Dreamcast, PC and…Ouya?
- Here are the tidy insides of a Dreamcast:
- More pictures of Ben’s Dreamcast stuff!
- The Typing of the Dead in action on Dreamcast.
- Windows CE did indeed run on Dreamcast. Here’s a list of games that used it.
- KallistiOS, a prograde development system for Dreamcast.
- The Dreamcast’s Visual Memory Unit.
- Sonic Adventure had a pretty robust Chao raising minigame.
- Sonic Shuffle, Sega’s attempt at a Mario Party-like game.
- The creators of Elysian Shadows have created a VMU emulator called ElysianVMU.
- How to burn a Dreamcast CDI.
- A guide to replace a Dreamcast GD-ROM drive.