This week, your nice hosts get into it. Stephen is split on everything, Mark is the bad guy, and it’s all Martha’s fault.
[0:03:58] Loot Systems
- “Zelda: Breath Of The Wild Players Are Tricking Amiibos To Grind For Rare Loot” – Ethan Gach, Kotaku
- “Nioh’s latest patch fixes its most annoying flaw” – Jeffrey Matulef, Eurogamer
- Stephen brought up our recent episode on repetition in games.
- “NeuroVoider Chock-Full of Rogue-Like KillBot Twin-Stick Shooting” – James Cunningham, Hardcore Gamer
- Mark alluded to a few of Bungie’s recent public apologies.
[0:29:30] Loot Boxes
- “Loot boxes in video games will soon get a review flag from OpenCritic” – Sam Machkovech, Ars Technica
- ”What You Need To Know About Shadow of War’s Controversial Loot Boxes” – Patricia Hernandez, Kotaku
- “A Guide To The Endless, Confusing Star Wars Battlefront II Controversy” – Gita Jackson, Kotaku
- “Gearbox boss Randy Pitchford is ‘very much against predatory monetization schemes’” – Dustin Bailey, PCGamesN
- “An inconvenient truth: game prices have come down with time” – Ben Kuchera, Ars Technica
- “I Just Got A Bunch Of Overwatch Gift Cards, And I’m Terrified To Use Them” – Nathan Grayson, Kotaku
- “How Luis Von Ahn Turned Countless Hours Of Mindless Activity Into Something Valuable” – Alison Griswold, Business Insider
- Game Designer Damion Schubert posted a thread on Twitter about how to do loot boxes ethically. Mark was not convinced.