It's a gamedev podcast!

 
The show where nice gamedevs Ellen Burns-Johnson, Mark LaCroix, and Stephen McGregor (with friends and guests) talk gaming and game development!

  • Pre-production
  • Idle Games

Your nice hosts start off strong with an excellently performed intro, and it just gets better from there! 

2024.01.11
 
with Zach Barth

Your nice hosts invite Zachtronics founder Zach Barth to discuss the closing of the studio and the logistics of moving on from that.

2024.01.04
 
Cheating (omnibus edition)

This year, Ellen thought a lot about cheating in games. So your nice hosts kept doing episodes about it. Three in total over this last summer.

2023.12.28
 
Nicest of 2023
#336

The clubhouse continues the annual tradition of reviewing the past year. But first they need to talk about Doctor Who and new Minnesota state flag.

2023.12.21
 
with Will Bredbeck
#335

Will went to school for illustration. After many plot twists—including a bike accident, leading a team of animators, and climbing mountains in Alaska—he ended up working in games.

2023.12.14
 
Nice Games Jam
#334

This week, the clubhouse becomes the birdhouse; we're talking pigeons! Dale created a prompt inspired by Ellen's activities as a child and she bombards your nice hosts with a TON of pigeon facts! We somehow designed a game out of it!

2023.12.08
 
  • Debug Functionality
  • Polish
#333

Your nice hosts start this episode with some personal updates, and (spoiler) it does not "go quick" as planned, then take on two really fascinating production topics.

2023.11.30
 
with John Donkin and Rob Donkin
#332

In this episode the brothers Rob and John Donkin of BadViking join the hosts in the clubhouse for a frank discussion on goals and expectations, scoping, and setting milestone timelines, and making feedback useful.

2023.11.23
 
with Jennifer Javornik
#331

Ellen spoke with this week's guest, Filament Games' chief partnerships officer Jennifer Javornik, at the 2023 Serious Play Conference in Toronto, Canada about game-based learning, but also about commercializing serious games, growing the

2023.11.16
 
Serious Play Conference Special
#330

Earlier this autumn, Ellen visited Toronto to attend the Serious Play Conference. It's an event for people who design, develop, and study so-called "serious games" — that is, games used for education, training, therapy, and more.

2023.11.10
 
with Trenton Greyoak
#329

We welcome Trenton Greyoak into the clubhouse to talk about the vast topic of megagames! Trenton provides a huge amount of insight into the development and play of these games in this slightly more mega-sized than normal episode.

2023.11.02
 
  • Polymorphism
  • Save Scumming
#328

In this week's episode, Mark teaches us to cast polymorph, a 4th level transmutation spell. Just kidding! But Mark does put his high INT score to work helping us understand polymorphism, a useful feature of object-oriented programming.

2023.10.27
 
Horror Games 201 (with multiple guests)
#327

Nice Games Club continues to celebrate the Spooky Season with the second-ever “Nice Games Panel”. Our panelists include creators known for their work on horror games: James Pratt, TorpalDork, and Max Kunze.

2023.10.19
 
  • Composition over Inheritance
  • Elegance
#326

In this episode, the team gets back to all the regular reasons to complain about Unity. Stephen makes a pun, and Ellen searches for elegance through the power of internet research.
 

2023.10.12
 
Horror Games 101 (with multiple guests)
#325

It's the first-ever "Nice Games Panel," in which we invite multiple guests on the show to discuss something interesting!

2023.10.07