It's a gamedev podcast!

 
The show where nice gamedevs Ellen Burns-Johnson, Mark LaCroix, and Stephen McGregor (with friends and guests) talk gaming and game development!

with Matt Gravelle
#137

This week, we welcome friend of the show Matt Gravelle into the clubhouse to talk about the ups and downs of, and lessons learned from, the decade-plus history of his indie game company, Graveck Interactive.

2019.07.02
 
  • Patches and Add-on Content
  • International Age Ratings Systems
#136

Stephen has been working on patches for Treasure Stack and Mark has been busy getting age ratings around the world for Widget Satchel so this episode is jam packed with knowledge! Mark tricks his parents, Martha hides from E.T.

2019.06.25
 
E3 2019 Special
#135

Stephen's back from E3, and brought back tales of standing in line, going out at night, and staying in on Thursday.

2019.06.18
 
Nice Games Jam
#134

This week is another Nice Games Jam!

2019.06.11
 
  • Extra Modes
  • Unit Testing
#133

This week in the clubhouse, Stephen wants do more with less, Mark wants to do more with more, and Martha wants to do less to more.

2019.06.04
 
with Beth Korth
#132

This week we have Beth Korth of Howling Moon Software back to talk about Narrative Design and her process for designing and writing Verdant Skies!

2019.05.28
 
  • Game Length
  • Saving and Loading Systems
#131

This week in the clubhouse, Stephen breaks the ice, Martha dreams of writing passwords, and Mark makes a Jurassic Park reference (@ us if you recognize it!).

2019.05.21
 
  • Scoring Systems
  • Lives and Continues
#130

This week on Nice Games Club we rack up a ridiculous number of points while discussing scoring systems, lives and continues! We debate whether these systems are relics from the arcade past or are still relevant game mechanics.

2019.05.13
 
Nice Games Jam
#128

This week on the program is another Nice Games Jam, where we are given a prompt from Martha’s boyfriend (and Evil Games Club co-host) Dylan, which we have to use to create a playable game prototype by the end of the episode.

2019.04.30
 
  • Resource Management in Games
  • Boss Battles
#126

This week on Nice Games Club we talk all about Resource Management in Games and Boss Battles! Join us as we discuss mana, cooldowns, super meters and how to make boss battles unique but not frustrating.

2019.04.16
 
  • Team Building
  • Game Identities
#123

Mark and Dale are at GDC so Ellen Burns-Johnson joins us to talk all about Team Building and Game Identities! Join us for this chill evening recording session and discuss the more existential side of game development.

2019.04.02
 
GDC 2019 Special
#124

Mark (and special guest Dale!) got back from GDC on a red-eye flight, took a quick nap, then immediately joined Martha and Stephen in the clubhouse to recap the year's largest gathering of game creators.

2019.03.26