It's a gamedev podcast!
- Steam
- Games in Games
It's been awhile since your nice hosts recorded in the clubhouse, and they have a lot to talk about, including news about Martha's now-in-development point-and-click game!
This week, your nice hosts are introduced by Felix Foster, writer and narrative designer, to talk about character dialogue (or dialog, as was deemed also appropriate during the show).
Another year of great games! All "four" of your hosts gather in the freezing clubhouse to talk about some of the nicest games of 2017.
- Loot Systems
- Loot Boxes
This week, your nice hosts get into it. Stephen is split on everything, Mark is the bad guy, and it's all Martha's fault.
Your nice hosts interview Ben Burnes, sole developer of recently released Color Jumper, to discuss the process of finally releasing a game, and the lessons learned along the way.
- Influences
- Repetition
This week is Stephen's first turn as roundtable host, Mark teaches us about film and Martha sells her soul for three Destiny 2 faction tokens.
- Fighting Games
- Character Roleplaying
This week, Martha hosts her first roundtable episode, Mark starts another argument, and Stephen gets sassy about his favorite game genre.
- Imposter Syndrome (revisited)
- Conferences / Gaming Events (revisited)
- VR Development (revisited)
- Prototyping (revisited)
- Messages and Meanings (revisited)
- Strategy Guides (revisited)
- The Future of Nice Games Club
It’s a very special episode, as your nice hosts celebrate one year(!!!) of Nice Games Club by revising their favorite topics from the show’s first 50+ episodes.
In this episode, Martha (and then Stephen) are tortured by bad level design and user-hostile game mechanics in the original Japanese version of Super Mario Bros.