A special episode, with a unique guest, who is also a fan of the show! Minneapolis-based Riddle Room creator and owner Art Allen enters the clubhouse to talk about making, designing, and operating puzzle/escape room games, and the ways in which its similar and different from creating digital games.
“Nice Plays” are video episodes where your nice hosts play and talk about a game for 17 minutes, then an egg timer goes off!
In this episode, Martha (and then Stephen) are tortured by bad level design and user-hostile game mechanics in the original Japanese version of Super Mario Bros. 2, while Mark praises the oft-misunderstood American version of the game.
NOTE: Mark was wrong. There *were* mid-level checkpoints in the original Super Mario Bros.
Game: Super Mario Bros. 2 (Japan) Developer/Publisher: Nintendo Platform: Famicom Disk System Year: 1986 Genre: Platformer
This week, we talk to Ben Franks, Dreamcast aficionado, and discuss the various ways its preservation has taken form. Your nice hosts also take a short trip down memory lane as we reminisce about our favorite video game hardware.