Martha brags about her computer, Mark finds yet another excuse to talk about Star Trek, and Stephen is still holding out hope for a Smash Bros. announcement.
NOTE: After an epic (off-screen) battle, your nice hosts have managed to regain control of the clubhouse from their evil counterparts. We apologize for last week’s evil interruption. It will never happen again… we hope.
Discuss this week’s episode on Reddit using this thread in r/gamedev!
Oh no… My wife, my boyfriend Dylan, and Adia somehow manage to take over the broadcast for… EVIL GAMES CLUB!
+!+!+!+!+ NICE TRANSMISSION INTERRUPTED +!+!+!+!+
Mwa ha ha! For our first villainous episode, your evil hosts discuss what their deal is, do a deep dive into Quantic Foundry’s Gamer Motivation Profile, and rail against Mario Kart battle mode. Enjoy! Or don’t! We don’t care! We’re evil!
Discuss this evil episode on Reddit using this thread in r/gamedev!
Nic VanMeerten is a Games User Researcher and one of the co-founders of Glitch. He talks to your nice hosts about how meeting with researchers working on League of Legends at Riot Games jump-started his career in Games User Research, the different research methods used in GUR, the benefits of qualitative versus quantitative approaches, working with Unity Analytics, and more!