Character Dialogue (with Felix Foster)

This week, your nice hosts are introduced by Felix Foster, writer and narrative designer, to talk about character dialogue (or dialog, as was deemed also appropriate during the show).

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Releasing a Game (with Ben Burnes)

Your nice hosts interview Ben Burnes, sole developer of recently released Color Jumper, to discuss the process of finally releasing a game, and the lessons learned along the way.

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Puzzle/Escape Rooms (with Art Allen)

A special episode, with a unique guest, who is also a fan of the show! Minneapolis-based Riddle Room creator and owner Art Allen enters the clubhouse to talk about making, designing, and operating puzzle/escape room games, and the ways in which its similar and different from creating digital games.

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Preserving the Dreamcast (with Ben Franks)

This week, we talk to Ben Franks, Dreamcast aficionado, and discuss the various ways its preservation has taken form. Your nice hosts also take a short trip down memory lane as we reminisce about our favorite video game hardware.

Ben Franks hosts Gaymer Space at GlitchHQ. You can also email him at ben@franks.net with all your Dreamcast questions!

Here’s a video Martha captured while we were recording the episode, as Ben opens up his “1st revision” Dreamcast:

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Playtesting (with “#1 Playtester” Dale LaCroix)

Well, it finally happened. Dale LaCroix, (aka: “#1 Playtester,” one-third of Evil Games Club, and Mark’s wife) joins your nice hosts in the clubhouse to talk about playtesting!

Stephen writes down everything Dale says about what it takes to be a good playtester, Martha laughs at all of Dale’s jokes, and Mark deals with the fact that his wife doesn’t really like his game.

We also talked about the recent solar eclipse. Check out Martha’s photo, taken at the moment of totality:

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