“I am a Juice Journeyman!” Serial Game Design, Video Game Juice (with Lane Davis)

A roundtable episode in disguise! Game designer/developer and friend of the show, Lane Davis, enters the clubhouse to guest host an episode where the topics are all his!

Lane brings some friendly debate (and shockingly accurate calendar math) to the show, in his continuing quest to make Nice Games Club just a little bit less nice. Yet he somehow manages to say some of the nicest things anyone has ever said on the program.

Discuss this week’s episode on Reddit using this thread in r/gamedev!


[0:03:05] Serial Game Design

[0:14:57] Changing your mind as a game developer

[0:31:19] Starting your next project

[0:35:18] Video Game Juice

Violence in Games (with Dev Jana)

This week’s interview episode features Dev Jana, one half of the team behind Newt One, a non-violent music-infused 3D platformer.

We talk with Dev about how Newt One transformed (through continuous iteration) from a “Mario 64” clone into a game where “there are no bad guys” and nothing you do can hurt anything.

We also discuss the purpose and use of violence in video games, including the games we’re all working on. When can violence be utilized effectively though mechanics and story? And when is it simply an lazy way to build tension and create challenge for the player?

 Discuss this week’s episode on reddit using this thread in r/gamedev!

Dev Jana
Website: DevNAri.com
Twitter: @dnanewtone
Facebook: /DevNAri


LIVE from GlitchCon 2017 (with Rebekah and Adam Saltsman)

For our first ever LIVE episode, we took the main stage at GlitchCon 2017 along with our guests Rebekah and Adam Saltsman, co-founders of Finji, publisher of “Night in the Woods” and developer of “Overland” and “Canabalt,” to talk about talking about games!

Plus your nice hosts and their guests each recount moments where they “leveled up” as game developers.

Rebekah: @BexSaltsman
Finji: Website @finjico
Overland: Website @OverlandGame

[0:01:45] Talking about your game to different audiences
[0:32:35] Moments where you “leveled up” as a gamedev
[0:45:56] Outro

At the end of this episode, Stephen was able to guilt a whole room full of people to fill out our feedback form, but that doesn’t mean you’re off the hook. Hearing from you helps make our show better, so get on it!

Putting on a GlitchCon! (with Alex Chang)

In this interview episode, we talk to Glitch’s “Official Zookeeper” Alex Chang, who is the producer of this year’s Glitch Connect digital games festival, coming up May 5-7th, 2017. He talks with us about what it’s like to put on a show, and gives some great advice on how to put on your own.

We recorded this episode before the sessions for GlitchCon were announced. Check out the full listing here!

The final stop on the GlitchCon brewery tour is on April 19th at Modest Brewing Co. in Minneapolis.

We’ve extended our GlitchCon contest! Nice Games Club is giving away two free tickets to GlitchCon! Go to http://nicegames.club/itunes to get to our listing on the iTunes website, click the link to open our show in iTunes itself, sign in and leave a review by 11:59pm on Wednesday, April 26th for a chance to win. It doesn’t even have to be a nice review!

Gamedev Education (with Rachel Peterson)

In this interview episode, we talk with Lord President of the Game Design Club at the Minneapolis College of Art and Design, Rachel Peterson, to talk about how to go about getting an education in games. Your nice hosts also recount their own gamedev educational origin stories, and the episode closes out with a quick run though of all the advice!

Rachel on Twitter

Extra Credits
Minneapolis College of Art and Design (MCAD)
Pong clone tutorial

Rachel’s quick-draw portrait of Mark
Rachel’s quick-draw portrait of Stephen
Rachel’s white-board self-portrait

One Game A Month
“On Game Schools – How to Find a Good Degree” – Extra Credits
NYU Game Center
University of Wisconsin – Stout
Game Design Workshop (book)
GDC Vault
Unite Conference
Game Maker’s Toolkit