Topics

Your nice hosts have covered hundreds of topics over the years, so we've categorized them here! Select a category, or browse the whole list. You can sort by topic name, episode name, or episode number.

Topic Category Host or Guest # Episode Starts at
GDC 2022 Special (Part 2) Events Mark LaCroix, Stephen McGregor, Dale LaCroix, Ellen Burns-Johnson 258 GDC 2022 Special (Part 2) n/a
Genre in Games Game Design, Meta Mark LaCroix 48 "I do business." 0:38:34
Getting Out of a Rut IRL Stephen McGregor 21 "Mutual butt-kicking." 0:02:54
Getting Things Going IRL Rick Stemm 319 Getting Things Going n/a
Giblet the Trash Can Game Design, IRL Ellen Burns-Johnson 227 Giblet the Trash Can n/a
Giving Talks Events, Marketing Stephen McGregor 229 "The random bobblehead." 0:45:29
Glitch’s Immersion Program Tools Mark LaCroix 12 "Can I tweet about this?" 0:04:00
Global Game Jam 2018 Events 70 Global Game Jam 2018 Special n/a
Google Stadia at E3 2019 Hardware, News 135 E3 2019 Special 0:05:28
Grind Game Design Ellen Burns-Johnson 320 "Stephen, explain this." 06:08
Grind Game Design, Gaming Ellen Burns-Johnson 224 "To whom it may concern." 0:47:59
Guns Game Design Mark LaCroix 234 "Godot! God-ot? Godot." 0:43:14
Health Game Design Stephen McGregor 412 "This is the earliest we’ve been this unhinged." 0:15:30
Hidden Information Game Design, Gaming Stephen McGregor 245 "Gamedev is jazz." 0:36:33
Holistic Game Design Game Design, Production Mark LaCroix 151 "I don't always want to do that." 0:20:11
Horror Games 101 Game Design Samuel Guglielmo, Nikk F, Conner Rush, Schera Wyss, Henry Hoare 325 Horror Games 101 (with multiple guests) n/a
Horror Games 201 Game Design James Pratt, Torple Dook, Max Kunze 327 Horror Games 201 (with multiple guests) n/a
Hub Worlds and Safe Houses Game Design Martha Megarry 104 "Safety gone!" 0:09:09
HUDs UI / UX Stephen McGregor 96 "But WE know what we're talking about." 0:53:49
Hypertheticals Physical Games Ellen Burns-Johnson 288 "Time is just a search bar away." 0:49:47
Idle Games Game Design, Gaming Mark LaCroix 282 "Today’s the day that I screw things up." 0:31:45
Illusions of Choice Game Design Mark LaCroix 238 "Just-In-Time Compiler." 37:28
Imposter Syndrome (revisited) IRL Stephen McGregor 57 "This misinformation vortex." One year of Nice Games Club! 0:03:06
Impostor Syndrome IRL Stephen McGregor 1 "We in this." 0:01:58
Impostor Syndrome Art Heather Gartner 194 Impostor Syndrome n/a
Incremental Learning Tools Lydia Symchych 379 "A Paragraph Signing" 0:15:01
Indie Game Credits Production Mark LaCroix 278 "Insert interesting car here." n/a
Indiedev During the Pandemic Game Design, IRL Glen Henry 188 Indiedev During the Pandemic n/a
Influences IRL, Production Mark LaCroix 61 "Schrödinger’s Animal Crossing." 0:02:49
Ink Engine Narrative, Programming, Tools Stephen McGregor 253 "Source code is viewable." 0:37:26
Input Methods and Controls Hardware Stephen McGregor 41 "Proper ones and twos." 0:01:29
Inspiration from Behavioral Economics Game Design, Gaming Ellen Burns-Johnson 274 "I’m not coding your game, y’all figure that out." 0:40:58
Instructions Tabletop Ellen Burns-Johnson 364 Player Personas n/a
Instructions Game Design, Misc., UI / UX Mark LaCroix, Ellen Burns-Johnson 362 "Apply your context, thusly." 0:07:31
Intellectual Property and the Public Domain News, Production Mark LaCroix 115 "Steal this episode." 0:37:57
Interactive Fiction Narrative Adia Alderson 6 Co-op Recap: Interactive Fiction n/a
Interactivity vs. Play Game Design Stephen McGregor 418 "Argue with me, I guess." 0:14:47
Interdisciplinary Communication Production Stephen McGregor 289 "You lost all your dragons." 48:44
International Age Ratings Systems Marketing Mark LaCroix 136 "E for Everybody!" 0:15:29
Intro to Linguistics for Game Developers Audio, Game Design Martha Megarry 45 "Qapla'!" 0:03:31
Intuition Game Design Ellen Burns-Johnson 218 "Kids like cubes these days." 45:19
Iterative Game Jam Events, IRL, Production Stephen McGregor 374 Iterative Game Jam 0:04:30
Jank Game Design Stephen McGregor 208 "All of this mess that I'm throwing at you." 0:39:52
Joy vs. Fun Game Design Ellen Burns-Johnson 249 "I got all the moons." 44:00
Keeping a Game Design Journal Game Design Ellen Burns-Johnson 280 "Two bits of goop." 0:16:16
Keeping Secrets Misc. Mark LaCroix 394 "It's about trust." 0:33:20
King Making Game Design Stephen McGregor 347 "A slow meat computer" 0:23:00
Language of Games Game Design Martha Megarry 94 "Somebody's first episode." 0:11:31
Leadership IRL, Production Ellen Burns-Johnson 177 "How Quality Is It?" 0:24:37
Leadership IRL, Production Frani Esquenazi 317 Leadership n/a
Learning a Game Engine Programming, Tools Ellen Burns-Johnson 234 "Godot! God-ot? Godot." 0:13:05
Learning Through Games Game Design, UI / UX Ellen Burns-Johnson 75 Learning Through Games n/a
Learning Through Games (revisit) Game Design, Meta, UI / UX Ellen Burns-Johnson 200 "A Spark Plug." 200th Episode Special 0:52:05
Learning to Use Tools Misc., Tools Ellen Burns-Johnson 244 "Maximum Whooo!" 14:05
Lessons from Tears of the Kingdom Game Design Mark LaCroix 308 "You've probably seen them in Zelda." 0:26:40
Let's Plays Gaming, IRL Lydia Symchych 387 "Our sense of epoch." 0:31:57
Level and Interaction Design Game Design Nina Marotta 269 Level and Interaction Design n/a
Level Design Game Design Mark LaCroix 96 "But WE know what we're talking about." 0:14:19
Level Editors Game Design, Programming, Tools, UI / UX Charles McGregor 183 Level Editors n/a
Licensing IRL, Production Mark LaCroix 310 "What's a little grand larceny?" 0:10:27
LIVE from GlitchCon 2017 Events, IRL Rebekah Saltsman, Adam Saltsman 27 LIVE from GlitchCon 2017 n/a
Lives and Continues Game Design Stephen McGregor 130 “Once more with feeling!” 0:38:52
Local Releases (2018) News 113 Nicest of 2018 n/a
Local Releases (2019) News 161 Nicest of 2019 0:02:26
Local Releases (2020) News 206 Nicest of 2020 0:20:56
Local Releases (2021) IRL Mark LaCroix, Stephen McGregor, Ellen Burns-Johnson 246 Nicest of 2021 0:13:45
Localization Accessibility, Production, Programming Mark LaCroix 156 "All your maps are belong to us." 0:18:42
Localization Systems Production, Programming, UI / UX Mark LaCroix 121 "I definitely thought of that ahead of time." 0:07:03
Loot Boxes Gaming, Marketing Martha Megarry 63 "I have so much feelings..." 0:29:30
Loot Systems Game Design Stephen McGregor 63 "I have so much feelings..." 0:03:58
Losing IRL Stephen McGregor 37 "Ugly and hard to use." 1:06:40
Lusory Attitude Gaming, IRL Ellen Burns-Johnson 302 "I love it when you kinda agree." 0:38:51
Lydia is an Artist IRL, Meta, Misc. Lydia Symchych 419 “Well, what do you art?” 0:13:28
Machine Learning Narrative, Programming Anna-Lena Pontet, Luzia Hüttenmoser 261 Machine Learning n/a
Main Menus and First Impressions UI / UX Mark LaCroix 42 "You can see the cabbage in it." 0:39:27