This week, the clubhouse becomes the birdhouse; we're talking pigeons! Dale created a prompt inspired by Ellen's activities as a child and she bombards your nice hosts with a TON of pigeon facts! We somehow designed a game out of it!
As a note, Ellen's was still recording remotely but the first 5 minutes she was recording on the wrong mic! We corrected it after those 5 minutes.
None yet! It's a game design doc.
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Control a group of pigeons
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Real time strategy racing game
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Manage each bird by going to each bird, checking statuses and causing communication so pigeons can help each other get to the goal
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Players can give stats bonuses to each individual bird
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You as the player don’t know where the pigeons are going, you have to figure out where the pigeons’ goal is
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Can be multiplayer
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Swapping between each pigeon gives you information about that pigeons’ status
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Players have a very vague idea of where to go at the start
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When a predator appears, the player needs to outsmart the predator to escape and keep racing
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Then the player is off course and needs to find their way back
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Some races can be longer, where you need to find a place to rest for the night and have enough food
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Game loop
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You get a random selection of pigeons
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Compete in a race
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Start in a random place on the map
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Pigeons know where they need to go but the player does not
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Players need to deduce where the pigeons are going and make sure to lead all of them in the right direction
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Players control each pigeon individually, moving a pigeon will influence the other pigeons but will not move fully in that direction. Players need to guide each pigeon to their goal as a group, but control them individually.
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Control of pigeons is in third-person perspective, players need to jump between pigeons to see the whole view of the flock
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There are areas on the map that the player will know about that can have more risk involved (like areas where predators will often be)
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There can be some collectables around that the player can pick up with birds to get bonuses (more points? movespeed?)
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When you complete the race, you can remove a pigeon from the racing group and add a new pigeon from a set of 3 randomly generated pigeons
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