This week, Ian emerges from the clubhouse vents to fill-in for Stephen as Dale gives us a bare minimum prompt with maximum implications.
It's a gamedev podcast!
- Story Players Won't See
- Polish Priorities
In this episode Mark talks about an awesome Game Jam he is planning in association with Global Game Jam - Listeners in the Midwest or the UK (or have the ability to get there) can make a game on a train in Junction Jam.
In this week's episode, the Nice Hosts want to make this year's IDGATC summer picnic the very best, like no picnic ever was.
- Discussing Scope
- Inspiration Though Research
In addition to the topics of this episode, we also revisit Lydia's bachelorette party game made in a previous episode! Listen to find out how it went, as well as the fascinating conversations your hosts talk through.
In this episode Lydia discusses how best to make all her friends hangry by making them do puzzles before releasing food. By which I mean, she got Stephen and Mark to do her work for her.
Seatbelts, everyone! This week the Nice Hosts talk vehicles, which apparently means more than just cars.
- Part-time Work
- Hint
After the supersized meta of this episode, your nice hosts discover (or rediscover in some cases) the joy of part-time work, and contemplate the intricacies of hints for games.
Your nice hosts have talked a lot over the years about exploitative game design, and this week we brought in an expert on gamification to lay out some of the dark patterns in games that take players' money and time via deceptive fra
In this episode, Yuri Lowenthal, prolific actor and Insomniac's Spider-Man, web-crawls into the clubhouse and does whatever a spider can, assuming a spider can talk into a microphone about the art of acting in video games.
- Exhibiting Your Game
- Design Investigations
We talk of the old and the new in this episode, where we sort of revisit a long ago discussed topic and bring in a new topic for our (and your) perusal.
We welcome August Brown back into the clubhouse once more to discuss healthy criticism in the workplace, and how to foster that environment in your spaces.
- Characterization Through Mechanics
- Tutorials vs. Instructions
How is it April? The episodes have been so long lately it feels like it should be more than two months since the hiatus ended.
- 3D Lighting
- Menus vs Parkour
All of your regular hosts finally make it into the clubhouse again to present to you a roundtable!