- Exhibiting Your Game
- Design Investigations
We talk of the old and the new in this episode, where we sort of revisit a long ago discussed topic and bring in a new topic for our (and your) perusal.
We talk of the old and the new in this episode, where we sort of revisit a long ago discussed topic and bring in a new topic for our (and your) perusal.
We welcome August Brown back into the clubhouse once more to discuss healthy criticism in the workplace, and how to foster that environment in your spaces.
How is it April? The episodes have been so long lately it feels like it should be more than two months since the hiatus ended.
All of your regular hosts finally make it into the clubhouse again to present to you a roundtable!
This year's GDC Special is a big one. So big that this episode is over 2 hours long... and it's only part 1 (but your nice hosts don't know that yet)!
In this Episode, Ian once again joins the clubhouse as Dale and Mark are off on a nerdy vacation.
Watch out, Clubhouse! Evil Games Club is out of the air vents and back in orbit to interrupt your regularly scheduled Nice Programming.
While Mark is off on a Star Trek cruise, the rest of your nice hosts invite Lydia's husband Ian Peters to discuss tabletop games, specifically RPGs!
Your nice hosts had an eventful time off from new episodes, but now they're back! So yeah, this is a long one...
Mark DeLoura's decades-long career in games includes roles ranging from Nintendo engineer to White House senior advisor.
Mark rushes through the introduction to talk about his two rush projects, one of which, Blippo+, was announced on Sunday during the PC Gaming Show!
The clubhouse gets Cretaceous this week; your nice hosts have been challenged to create a game about dinosaurs and their feeding habits.
Stephen Business is back! And he’s attempting to make a meme into a reality. The clubhouse attempts to answer these (and other) questions:
We welcome Freya Holmér back into the clubhouse to talk about 3D game development for independent game developers.