GDC 2024 Special (Part 1)

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GDC 2024 Special (Part 1)
2024.03.28
A photo of a slide from the "Flash Games Postmortem, Part 2" session at GDC 2024. It reads "#1. It was never fun when your engine-of-choice is the industry discourse-of-choice"

Some of your nice hosts, plus some nice guest hosts, traveled to San Fransisco last week for the 2024 Game Developers Conference. There was so much to see and do and it ended up being too much for just one episode... actually, it was too much for just two episodes!

So, how much GDC 2024 content is there exactly? Well, plans changed and it's too complex to summarize here, so be nice and have a listen to find out!

(SPOILER: There's 2+ hours of extra GDC content on our Patreon page!)

GDC 2024 (Part 1)

Unity 6 and beyond: A roadmap of Unity Engine and services
We discussed the first "Flash Games Postmortem" in: