Game Audio Tools and Workflows

#196
Game Audio Tools and Workflows (with Chel Wong)
2020.10.14
A cute yellow accordion, one of the player characters from the puzzle game Kine.

This episode bops! Our guest on the show this week is Chel Wong, an award-winning game composer who has worked on several published and early-access titles, like Watch This Space and Kine. Her work on Kine earned the game the award for Best Audio at Reboot Develop Red 2019. From composing to mastering, we ask Chel to describe her preferred tools and workflows for creating music for games. Also, there is a tense debate—Galaxy or Sunshine?

Mark mentioned that once upon a time in a previous episode, he also talked about using Reaper.

Game Audio Tools and Workflows