Interview

with Joanna May
#377

We invite Joanna May into the clubhouse to discuss serialization. We get ever so slightly closer to discovering what serialization even is with Joanna's help!

2024.12.12
 
with Lydia Symchych
#375

All of your hosts are together in the Clubhouse for a special interview! Lydia Symchych is an impact game designer who has been working with Ellen over the last year.

2024.11.28
 
with Arvi "Hempuli" Teikari
#373

Releasing 2019's "Baba is You" after more than a decade of making puzzle games was a milestone for this week's guest, but it was also just the beginning of his design journey.

2024.11.15
 
with Luke Spierewka
#371

"Tutorials shouldn’t feel like tutorials!" Like most aspects of game design, it's an easy concept to summarize but a difficult one to pull off.

2024.11.01
 
with Timothy Staton-Davis
#369

We welcome Timothy Staton-Davis into the clubhouse to talk both the broad strokes and the nitty-gritty of combat design.

2024.10.17
 
with Jarryd Huntley
#366

Entering the clubhouse this week is our the third Owl (employee of Owlchemy Labs) and first Peabody Award winner (as lead developer for We Are OFK), to talk about the "dos," "don'ts," and "good enoughs" of optimization.

2024.09.26
 
with Dave McKee
#360

We invite music producer and sound designer Dave McKee into the clubhouse to talk about accessibility in games this week.

2024.08.15
 
with Scott Lembcke
#358

"Pillar of the community" and creator of Chipmunk2D Scott Lembcke visits the clubhouse to talk velocity, constraints, and rigidbodies.

2024.08.01
 
with Ron Gilbert
#354

Your nice hosts welcome famed designer Ron Gilbert (Monkey Island, Thimbleweed Park) into the clubhouse to discuss the virtues of inexperience, friction for its own sake, how it's all about story, and it's puzzles all the way down.

2024.07.05
 
with Ryan Adams
#352

This week we invite Ryan Adams, of Corgi Art House fame, to discuss his expertise in game production.

2024.06.20
 
with Kobe Anthony (aka MEMODEMO)
#350

As MEMODEMO, Kobe Anthony creates music for video games and inspired by video games. In this episode, we learn about Kobe's creative process for composing music.

2024.06.06
 
with Chris Bergman
#346

Most of our favorite games aren't created by solo devs; they're created by groups of people. And, when you get a bunch of people together in a group, culture happens.

2024.05.10
 
with Seth Fulkerson
#344

In this Episode Seth Fulkerson joins us in the clubhouse to talk the game engine, GameMaker.

2024.04.25
 
with Laura Onderwater
#340

We’re joined this week by Laura Onderwater, friend of the show! Laura is an experienced concept artist currently working with Greensky Games.

2024.04.19
 
with Alyssa Walles and Audi Sorlie
#343

Your nice hosts conclude their GDC 2024 coverage with a pair of interviews they conducted at the show. Mark catches a post-show cold, Stephen gets over his, and Ellen thought everything sounded great.

2024.04.11