- Game Programming
- Work Spaces
This week Stephen made it to the clubhouse despite the Minnesota snow, Mark shares his knowledge of object oriented programming and Martha yells at the Unity docs.
This week Stephen made it to the clubhouse despite the Minnesota snow, Mark shares his knowledge of object oriented programming and Martha yells at the Unity docs.
Your nice hosts welcome instructional designer Ellen Burns-Johnson to the clubhouse, as we discuss the many ways to approach teaching using interactive games.
This week on Nice Plays, the show where the Nice Games Club gamedevs play nice games, we played two just-released local indie games.
This week on Nice Plays, the show where the Nice Games Club gamedevs play nice games, we played two just-released local indie games.
This week, your nice hosts talk about Star Trek for longer than usual, and Mortho returns with an NGC Sports Update.
This week, Martha goes into more detail about her game, Stephen gushes about all the plushies he wants and Mark reminisces about the good old days of Super Mario Bros. 3.
It's Global Game Jam 2018! In this special jam episode you'll hear field interviews with gamedevs at the Minneapolis Gamecraft site mid-jam as they work on their games.
It's been awhile since your nice hosts recorded in the clubhouse, and they have a lot to talk about, including news about Martha's now-in-development point-and-click game!
This week, your nice hosts are introduced by Felix Foster, writer and narrative designer, to talk about character dialogue (or dialog, as was deemed also appropriate during the show).
Another year of great games! All "four" of your hosts gather in the freezing clubhouse to talk about some of the nicest games of 2017.
This week, your nice hosts get into it. Stephen is split on everything, Mark is the bad guy, and it's all Martha's fault.
Your nice hosts interview Ben Burnes, sole developer of recently released Color Jumper, to discuss the process of finally releasing a game, and the lessons learned along the way.