Nina Marotta (and Kelso the cat) from High Moon Studios enters the clubhouse to talk about level and interaction design. She showers your nice hosts with bits of wisdom, such as:
"Games are ugly for 90% of their development."
"You have to live your life in order to be a good team member and a good designer."
Level and Interaction Design
We previously talked to Professor Chris Totten in episode 264
Nina Marotta is a level and interaction designer at High Moon Studios in Cincinatti Oh
External link