NOTE: There's minor cutting in and out from Tim's audio in this episode, particularly at the start. It's all still audible and no content is lost, definitely worth a listen as there's really good insights!
We welcome Timothy Staton-Davis into the clubhouse to talk both the broad strokes and the nitty-gritty of combat design.
Combat Design
We talked about "juice" in game design way back! You can find links related to the topic here as well.
Lead Encounter Designer for Brass Lion Entertainment, and Creative Director of Melenated Game Kitchen.
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