| Nobody Reads Anything: How Narrative Can Communicate So Other Disciplines Actually Listen |
Mark Slutsky, Laura Michet, Kevin Snow, Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Thursday |
Events |
| Page to Booth: Table-Reading and Performance Recording Live Demo |
Alexa Ray Corriea, Sam Maggs, Ben Starr, Jennifer Hale, Khris Brown, Amanda Rose Smith, Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - (Dale's) Monday/Tuesday |
Events |
| Veterans Q&A for New Writers and Narrative Designers |
Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Thursday |
Events |
| Gaming the System: Creating Your Own Path to a Narrative Design Career |
Zoe Calamar, Luca Azenaro-Acero, Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Thursday |
Events |
| Worst.Game.Ever. Fixing Diabetes Management with a Video Game |
Sam Glassenberg, Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Thursday |
Events |
| Rules of the Game 2026: Revealing Techniques from Resourceful Designers |
Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Wednesday |
Events |
| Digital Folklore: Crafting Playable Memory Through Photogrammetry and Animation in Games Education |
Verda Munir, Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Friday |
Events |
| Improv Games for Game Developers |
Rez Graham, Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Wednesday |
Events |
| The Dialogue Design Panel: A Role with a Million Names |
Charles Pateman, Kareem Shuman, Monet Gardiner, Heather Plunkard-Serge, Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Friday |
Events |
| Decolonizing Play and the Rise of African Game Development (2013-2026) |
Eyram Tawia, Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Wednesday |
Events |
| Top 10 Ways to Get Your Game Ready For Success |
Shawn Alexander Allen, Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Friday |
Events |
| Serious Games Roundtable |
Matthew Lee, Kathleen Yin, Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Wednesday |
Events |
| Essential Debugging Skills for Every Developer |
Rez Graham, Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Friday |
Events |
| 'SILENT HILL f': The Challenges of Creating a Melee-Only Horror Game |
Al Yang, Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Wednesday |
Events |
| Experimental Games Showcase |
Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Friday |
Events |
| Test Like the Top Studios: Actionable Player Insights in 60 Minutes |
Heather De Bernardi, Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Wednesday |
Events |
| Experimental Games Showcase Demos |
Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Friday |
Events |
| Building a Critically Acclaimed Licensed Game in 18 Months |
Amanda Farough, Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - Thursday |
Events |
| Weaponized Play: How Extremist Networks are Targeting Children in Online Games |
Katia Potapov, Rita Fabi, Jang Kim, Jessa Mellea, Game Developer Conference |
2026-04-09T06:00:00-0500
426
|
GDC 2026 - (Dale's) Monday/Tuesday |
Events |
| Fresh Grad to Art Director: My Journey at 'Love and Deepspace' |
Xianzi Feng, Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Monday |
Events |
| Technical Artists Roundtable (20th Year)!!! Day 1 |
Jeff Hanna, Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Tuesday |
Events |
| Cutscene Pipeline in 'Love and Deepspace' |
"Xianyu Wang, Ji Zhang", Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Monday |
Events |
| The Modular and Expressive World Art of 'Keeper' |
Nick Maksim, Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Tuesday |
Events |
| Why Good Games Fail: The Startup Audit Every Studio Needs |
Lucien Parsons, Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Tuesday |
Events |
| Local Game Community Organizers Forum |
Marlena Abraham, Michael Lee, Daniel Lin, Laia Bee, Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Tuesday |
Events |
| 'despelote': Capturing the Feeling of 2001 Quito, Ecuador |
Julian Cordero, Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Tuesday |
Events |
| GDC Encounters: Speed Networking Day 1 |
Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Monday |
Events |
| So Your Game Got Cancelled: Navigating Personal Development and Career Outcomes |
Mark LaCroix, Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Tuesday |
Events |
| The Tension: Designing for Discomfort in 'Wanderstop' |
Steven Margolin, Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Monday |
Events |
| Game Funding: Lessons from Outersloth |
"Victoria Tran, Forest Willard", Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Monday |
Events |
| The Black Designers' Dilemma |
"Carl Varnado, Jabari Ali, Jarory DeJesus, Evan Narcisse", Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Monday |
Events |
| From Beautiful to Playable: Texture Compression Secrets Every Game Artist Should Know |
Jad Deeb, Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Monday |
Events |
| Game Education Roundtable Day 1 |
Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Tuesday |
Events |
| Four Artists Use Substance 3D to Texture 'Clair Obscur: Expedition 33' |
"Alan Reynaud, Mathieu Costat", Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Monday |
Events |
| Praise the Architect and Pass the Ammunition: Health & Damage in 'The Outer Worlds 2' |
Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Tuesday |
Events |
| GDC 101 |
"Sam Warnke, Natalie Sam", Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Monday |
Events |
| 'Civilization VII': Impactful UI Sound Design at Scale |
Kadet Kuhne, Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Tuesday |
Events |
| From Reliable to Respected: Breaking Free of the Good Job Trap |
Cecile Hemery, Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Monday |
Events |
| Why We Still Believe: A Conversation with Amir Satvat |
Amir Satvat, Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Tuesday |
Events |
| Establishing the Standards and Practices of Game Preservation |
"Garrett Fredley, Andrew Borman", Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Monday |
Events |
| 3rd Annual Game Developer's Concert |
Austin Wintory, Game Developer Conference |
2026-04-02T06:00:00-0500
425
|
GDC 2026 - Tuesday |
Events |
| GDC Passes & Pricing |
Game Developer Conference |
2025-11-27T06:00:00-0600
417
|
Reinventing GDC |
|
| GDC 2022 Independent Games Summit: Four-Day Workweek: We Did It! What now? |
Game Developer Conference |
2022-04-15T14:27:12-0500
255
|
Work Weeks |
Production |