It's a gamedev podcast!

 
The show where nice gamedevs Lydia Symchych, Mark LaCroix, and Stephen McGregor (with friends and guests) talk gaming and game development!

with Xalavier Nelson Jr.
#193

Narrative designer Xalavier Nelson Jr. enters the clubhouse to discuss the need for game designers to curate influences outside of games, the Half-Life 2s that weren't, the XCOM that wasn't quite, and some things that were!

2020.09.23
 
Nice Games Jam
#192

Your nice hosts recorded a live Nice Games Jam episode at 2D Con 2020! You can listen to the edited audio of the recording here!

 
  • Online Events
  • Documentation
#191

This week, Mark becomes a game publisher and a PAX speaker, Ellen builds a desk and reads a book, and Stephen learns his lesson (almost).

2020.09.10
 
with Jonathan Jennings
#190

Your nice hosts are joined by another nice guest! Jonathan Jennings is a games and XR engineer out of California.

2020.09.02
 
Last-minute promo: We're LIVE tonight on Twitch!

Your nice hosts are doing a LIVE Nice Games Jam in a few hours, and Mark thought maybe he should tell people about it! Listen for details...

2020.08.28
 
  • Working From Home
  • Small Projects
  • Escapist Games
#189

Evil Games Club is back! Dale, Adia and Dylan have returned from outer space to be mean and make trouble in their 5th somewhat-less-than-hostile takeover of the program.

2020.08.25
 
with Glen Henry
#188

In this episode, Mark and Stephen are joined by guest host Adia Alderson for a thoughtful conversation with Glen Henry, an indie developer out of Jamaica.

2020.08.20
 
  • Prototyping
  • Design Pillars
#187

This week, Mark hires quack calendar scientists, Ellen proposes a glossary, and everyone contradicts Stephen... including Stephen.

2020.08.11
 
with Alanna Linayre
#186

Your nice hosts are joined by nice guest Alanna Linayre, founder of the indie studio Team Toadhouse. Alanna (rhymes with "banana") guides the gaming world towards healthier work practices and personal habits.

2020.08.06
 
  • Burnout
  • Asynchronous and Asymmetric Gameplay
#185

Your nice hosts are tired, then get energized. Stephen is thinking about it, Mark brought a few unlikely examples, and Ellen is also thinking about it.

2020.07.28
 
with Christine Marten
#184

What does it mean to manage a community of players? How do you do it well?

2020.07.24
 
with Charles McGregor
#183

It's another week of brotherly love/war as Stephen's bro Charles McGregor re-enters the clubhouse to talk about his experience designing and building the level editor for his game HyperDot.

2020.07.14
 
  • Serious Play Conference 2020
  • Working with Family
#182

Guest host Charles McGregor starts the episode by getting REVENGE. The group talks a bit about the state of the growing "serious games" industry and what it's like to work alongside family members.

2020.07.10
 
Nice Games Jam
#180

No, your nice hosts aren't pitching an adaptation of the 1974 film of the same name, but returning guest host Sarah Seember Huisken counts it as an inspiration for the solo-play tabletop RPG we workshopped in this episode. Immerse y

2020.06.30
 
  • NDAs
  • Replayability
#181

Storyboard artist Sarah Huisken joins the club this week to talk about NDAs (non-disclosure agreements) and the factors that make games as deliciously "replayable" as Mass Effect 2.

2020.06.26