Content Warning: We briefly discuss Not Nice News about gun violence in the meta section- if you don't want to hear that please skip from 16:20 to 18:08!
This week your Nice Hosts break open Power Fantasies and Indie Game Trailers and analyze what makes them work! Can boredom be a game mechanic? Is the age old storytelling rule "show don't tell" actually bad advice for indie game trailers? Can a power fantasy game really ever have too many explosions??
Picture credit Gearbox Software
Monster Den was a game store/event space in Minneapolis where Martha first played Halo- there is a different game store there now called Dreamers Vault Games