Branding & Iconography |
Marketing |
Mark LaCroix |
284
|
"Shiny rocks get me every time."
|
0:10:10 |
Business Speak |
Events, IRL, Marketing |
Tiffany Otto |
202
|
Business Speak
|
n/a |
Community Development |
Game Design, Marketing, Production |
Christine Marten |
184
|
Community Development
|
n/a |
Community Managment |
Marketing |
Holly Harrison |
40
|
Community Managment
|
n/a |
Crowdfunding |
Marketing, Production |
Martha Megarry |
92
|
"Who are you wearing? Nintendo."
|
0:57:47 |
Deluxe Editions |
Gaming, Marketing, Physical Games |
Ellen Burns-Johnson |
238
|
"Just-In-Time Compiler."
|
10:04 |
Early Access |
Marketing, Production |
Sami Sati and Erick Sati |
242
|
Early Access
|
n/a |
Emphasizing Uniqueness |
Marketing |
Stephen McGregor |
320
|
"Stephen, explain this."
|
26:32 |
Franchises |
Gaming, Marketing |
Ellen Burns-Johnson |
243
|
“The different beams I can do.”
|
0:52:10 |
Fusing Genres |
Game Design, Marketing |
Millie Walker |
287
|
Fusing Genres
|
n/a |
Game Trailers |
Marketing |
Mark LaCroix |
144
|
"Explosions!"
|
0:43:27 |
Games for Young Children |
Game Design, Marketing |
Ellen Burns-Johnson |
199
|
"Random hilarious nonsense."
|
0:10:42 |
Giving Talks |
Events, Marketing |
Stephen McGregor |
229
|
"The random bobblehead."
|
0:45:29 |
International Age Ratings Systems |
Marketing |
Mark LaCroix |
136
|
"E for Everybody!"
|
0:15:29 |
Loot Boxes |
Gaming, Marketing |
Martha Megarry |
63
|
"I have so much feelings..."
|
0:29:30 |
Making a Demo |
Marketing, Production |
Mark LaCroix |
84
|
"We should go outside!"
|
0:12:40 |
Marketing 001 |
Marketing |
Ellen Burns-Johnson |
142
|
"Space ferret seeks PR support."
|
0:28:08 |
Media Relations |
Marketing, Production |
Holly Harrison |
89
|
"A mean secret that stays in this room."
|
0:01:25 |
Merch |
Marketing |
Mark LaCroix |
71
|
"Martha's philosophy on life."
|
0:07:49 |
Naming Things |
Game Design, Marketing, Production |
Mark LaCroix |
166
|
"When in doubt, call it Gan Ainm."
|
0:17:47 |
NDAs |
Marketing |
Mark LaCroix |
181
|
"I’m ashamed, but also so proud."
|
0:19:20 |
PC Games Market |
Marketing, Production |
Mark LaCroix |
82
|
"This is why I subscribe."
|
0:34:23 |
Physical Releases for Indies |
Marketing, Production |
Ryan Brown |
283
|
Physical Releases for Indies
|
n/a |
Pitching Tabletop Games |
Marketing, Physical Games, Tabletop |
Peter Yang |
231
|
Pitching Tabletop Games
|
n/a |
Pitching to Consoles |
Hardware, Marketing |
Mark LaCroix |
101
|
"Don’t start with me."
|
0:05:11 |
Postmortem: "C.A.R.L." |
Game Design, Marketing, Production |
Andrew Kenady |
297
|
Postmortem: "C.A.R.L."
|
n/a |
Pricing |
Gaming, Marketing |
Stephen McGregor |
177
|
"How Quality Is It?"
|
0:59:56 |
Release Dates |
Marketing |
Mark LaCroix |
53
|
"Boo!"
|
0:20:58 |
Releasing a Game |
Marketing, Production |
Ben Burnes |
62
|
Releasing a Game
|
n/a |
Self-publishing Must-haves |
Marketing |
Mark LaCroix |
103
|
"Put it in a WordSpace!"
|
0:44:30 |
Steam |
Hardware, Marketing |
Stephen McGregor |
68
|
"Videogame turducken."
|
0:10:06 |
Steam Direct |
Hardware, Marketing |
Mark LaCroix |
32
|
"We joke here."
|
0:37:40 |
Steam Greenlight |
Marketing, Production |
Beth Korth, Andy Korth |
2
|
Steam Greenlight
|
n/a |
The Gaming Press |
Gaming, IRL, Marketing |
Ben Hanson |
88
|
The Gaming Press
|
n/a |
Visual Novels |
Game Design, Marketing, Narrative |
Gloria Kim, Lane Davis |
93
|
Visual Novels
|
n/a |
Your Game’s Website |
Marketing |
Martha Megarry |
37
|
"Ugly and hard to use."
|
0:08:13 |