"Calendar math!"

#159
"Calendar math!" Calendar Math (Production Schedules); Calendar Math (Real Time in Games)
2019.12.03
A calendar with five push pins pinned to Day 30.

Widget Satchel just came out! You can pick it up on Switch, Itch, and Steam. The 20% launch discount ends soon, so grab it now!

We're also making a renewed effort to ask listeners to leave a review of the show so that more people can find it. Review Nice Games Club on Apple Podcasts, Stitcher, Spotify, and/or wherever you listen to the show! Leave a nice one, and we might read it on the show!

This week on the show, your nice hosts take two very different in-depth approaches to a topic that pops up a lot on the show:  the ever-challenging calendar math!

We spoke with Jajeev on a recent episode about UI design.
We recently spoke with Martha's dad about board game design and his work writing cross-compilers for 8-bit computers.

Calendar Math (Production Schedules)

0:07:41
Our guest Eric Johnson went in-depth on Agile development in a recent episode.

Mark alluded to a pattern that is found in almost everything in nature, but is most frequently studied in language. It's called Zipf's Law, and here's a video from Vsauce on YouTube about it.