Designing like a Dungeon Master

#247
Designing like a Dungeon Master (with Katrina Ostrander and Jon Kiehne)
2021.12.10
Key art for "Warhammer: Age of Sigmar," depicting two armored foes clashing.

Your nice hosts (Ellen, mainly) conduct a double-interview, with a consummate professional and a committed amateur, on the subject of game design though the lens of tabletop game mastering. Subjects include the dynamic between system design and session design, the balance between planning and improvisation, and how players can be encouraged to participate in the process.