Your game has a message... did you write it?

#348
Your game has a message... did you write it?
2024.05.23
A screenshot of the title slide for the talk in this episode.

Last month, Mark gave a talk at the IGDATC Gamedev Meeting about what it might mean to take game development seriously as an artistic practice, theorizing that video games are still a very young and immature medium by that standard. It's "sorta-Socratic" seminar, a set of three case studies, and a string of stone cold bummers that ends on a hopeful note.

Your game has a message... did you write it?