After a slightly longer than usual hiatus, your nice hosts (along with your nice guest host Dale LaCroix) return to the virtual clubhouse for the first new episode of 2021 to talk about what we did on our winter break!
Special
This wasn't a normal year, so in addition to your nice hosts' annual tradition of celebrating the year's "Nicest," and looking forward to the games and the gamedev in the coming year, we do another pandemic check-in, and reflect on the h
Ellen recently gave an engaging and informative presentation at igdatc's monthly Gamedev Meeting! Plus: audience participation, bad passwords, and (if you stick around) a second dog!
Your nice host emeritus Martha Megarry returns to the (virtual) clubhouse, along with Dale LaCroix (of Evil Games Club) to celebrate 200 episodes!
Your nice hosts recorded a live Nice Games Jam episode at 2D Con 2020! You can listen to the edited audio of the recording here!
- Ending Projects
- Starting Projects
Martha has a big announcement, Mark tells the story of Babylon 5, and Stephen owes everyone a hug. Also, Ellen is back in the (distributed) clubhouse with her own big news!
Yes, yes, we know GDC was cancelled, but your nice hosts still had plenty of stuff to talk about, including how GDC itself adapted itself into a non-event, how some business still got done, and next-gen hardware news from Microsoft
We're back! This week, your nice hosts talk about what they did over their winter break, from taking up residence in a new clubhouse, to developing a new logo and website, and more! But in the end, everything is still nice.
It's time once again to bring you the Nicest Games of 2019! Or rather, the nicest games that we played in 2019. We also talk about our game dev resolutions and the games we are excited for in 2020.
Stephen's back from E3, and brought back tales of standing in line, going out at night, and staying in on Thursday.
Mark (and special guest Dale!) got back from GDC on a red-eye flight, took a quick nap, then immediately joined Martha and Stephen in the clubhouse to recap the year's largest gathering of game creators.
Ellen Burns-Johnson joins us once again in the club house to discuss our work on Widget Satchel (a platformer staring an adorable ferret!) We talk all about what went well, what was challen