Two-thirds of the Nice Games Club are in San Fransisco this week for the Game Developers Conference, and we're recording some segments for a special episode while we're here. Let Mark tell you all about it...
It's a gamedev podcast!
Developer, pixel artist, and YouTube vlogger Will Tice joins the club to talk about building his own game engine, and what it's like to go solo.
- Glitch’s Immersion Program
- Work/Life Balance
- Tools of the Trade
Once a month, the Twin Cities chapter of the International Game Developers Association holds a public meetup, where all are welcome to view presentations, plug their projects, and network with others.
- Watching Games
- Narrative in Games
- Board Games
Our 10th(!!!) episode has your nice hosts teetering on the edge of not-so-niceness as they each describe something they just don't get (or don't quite like) in gaming, and hope the other two can bring them around.
- Gaming Mastery
- Strategy Guides and Wikis
- Designing Party Games
Some firsts in this episode: Our first iTunes review (thanks, Abdiwak!), our first episode of interconnected topics, and our first big ideological disagreement (ooo, drama!).
Musician and educator Troy Strand joins the club to talk about writing music for indie games and working with indie devs, and your nice hosts do a lot of learning.
In this special episode, your nice hosts say some nice things about a few games they played and loved in 2016, and talk a little about what they're looking forward to in gaming for 2017.
Our first Co-Op Recap episode features writer and developer Adia Alderson to discuss all things Interactive Fiction!
- Bugs!
- Game Jams!
- Developer Art!
Our post-Xmas episode features "happiness, all over the place," multiple instances of the word "chill," and is covered with Mark's since-Thanksgiving sniffles.
Without Glitch, there would be no Nice Games Club, so we were very happy to welcome the Executive Director and co-founder of GLITCH, Evva Kraikul, to share with us what it takes to build a community of game makers, how to get involved, a
- Westworld as a Video Game
- Crafting Systems
- Designing Games for Non-Gamers
On our first interview episode, it's a family affair, as Beth and Andy Korth (plus adorable baby Gabe!), join us in the Nice Games Clubhouse to share their experience getting their upcoming game Verdant Skies though the Steam Greenl
- Impostor Syndrome
- Gaming Events
- VR Development