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Author: Ben Kuchera

Note Source Episode Topic Category
The death and rebirth of Duke Nukem Forever: a history Ben Kuchera, Ars Technica 2020-09-22T23:34:15-0500 193 Media Influences Game Design, IRL, Narrative
How Warframe built an ethical free-to-play economy Ben Kuchera, Polygon 2020-05-13T15:37:52-0500 173 Economies Game Design
"Assassin’s Creed Odyssey really picks up after the first 15 hours" Ben Kuchera, Polygon 2019-05-21T01:00:00-0500 131 Game Length Game Design
The passion of the checkpoint: Why gaming's most frustrating failure is so hard to fix Ben Kuchera, Polygon 2018-07-10T01:00:00-0500 94 Language of Games Game Design
An inconvenient truth: game prices have come down with time Ben Kuchera, Ars Technica 2018-01-02T00:00:00-0600 63 Loot Boxes Gaming, Marketing