Roundtable

  • Prototyping
  • Point and Clicks
  • User Interfaces
#19

In this super-sized episode, your nice hosts get into the gritty details of game design with a trio of terrific topics. Martha lays out the concept for her next game, Stephen complains about Smash Bros.

2017.03.28
 
  • Demoing and Playtesting
  • Project Management
  • Messages and Meanings
#15

A day late but worth the wait! In this high signal-to-noise roundtable episode, each member of the club picks a topic that they are particularly passionate about:

2017.03.13
 
  • Glitch’s Immersion Program
  • Work/Life Balance
  • Tools of the Trade
#12

It's an episode packed to the gills, hosted by two manatees and an otter!

2017.02.13
 
  • Watching Games
  • Narrative in Games
  • Board Games
#10

Our 10th(!!!) episode has your nice hosts teetering on the edge of not-so-niceness as they each describe something they just don't get (or don't quite like) in gaming, and hope the other two can bring them around.

2017.01.30
 
  • Gaming Mastery
  • Strategy Guides and Wikis
  • Designing Party Games
#8

Some firsts in this episode: Our first iTunes review (thanks, Abdiwak!), our first episode of interconnected topics, and our first big ideological disagreement (ooo, drama!).

2017.01.23
 
  • Bugs!
  • Game Jams!
  • Developer Art!
#5

Our post-Xmas episode features "happiness, all over the place," multiple instances of the word "chill," and is covered with Mark's since-Thanksgiving sniffles.

2016.12.26
 
  • Westworld as a Video Game
  • Crafting Systems
  • Designing Games for Non-Gamers
#3

Nothing can stop us, not even good jazz at high volume!

2016.12.12
 
  • Impostor Syndrome
  • Gaming Events
  • VR Development
#1

Holy bolts, our first episode!

2016.11.23