Roundtable

  • Influences
  • Repetition
#61

This week is Stephen's first turn as roundtable host, Mark teaches us about film and Martha sells her soul for three Destiny 2 faction tokens.

2017.12.12
 
  • Fighting Games
  • Character Roleplaying
#58

This week, Martha hosts her first roundtable episode, Mark starts another argument, and Stephen gets sassy about his favorite game genre.

2017.11.28
 
  • Imposter Syndrome (revisited)
  • Conferences / Gaming Events (revisited)
  • VR Development (revisited)
  • Prototyping (revisited)
  • Messages and Meanings (revisited)
  • Strategy Guides (revisited)
  • The Future of Nice Games Club
#57

It’s a very special episode, as your nice hosts celebrate one year(!!!) of Nice Games Club by revising their favorite topics from the show’s first 50+ episodes.

2017.11.21
 
  • Upcoming Games
  • Release Dates
  • Win Conditions
#53

In our first (and likely only ever) Halloween episode, Martha haunts the clubhouse, Mark delivers some bad Zelda-related news to Stephen, and from Stephen’s topic a thousand flowers bloom.

2017.11.01
 
  • Scope Creep
  • eSports
#51

In this episode, Stephen fights his demons, Martha likes sports now, and Mark learns a lot about both.

2017.10.07
 
  • DLC and Expansions
  • Genre in Games
#48

This week, Stephen finally gets a theme song, Mark plays devil's advocate, and Martha gets dangerously close to a topic your nice hosts swore to never talk about on the show.

2017.10.02
 
  • Intro to Linguistics for Game Developers
  • Making Your Own Tools
#45

This week, Martha has so much to talk about that she runs out of time, Stephen espouses the virtues of building your own gamedev tools, and Mark names the episode after a Star Trek thing because it's his birthday today so he gets to

2017.09.12
 
  • Video Game Immersion
  • Main Menus and First Impressions
#42

It's a slightly experimental show this week, as we try to see what a two-topic episode looks like. Also, Martha defends her love of coleslaw, Stephen still doesn't really like VR, and Mark has almost completely lost his voice.

2017.08.30
 
  • Input Methods and Controls
  • Coding Syles
  • Splatoon 2, ur, I mean Shooters
#41

This week, your nice hosts are still relaxing in Mark's dining room for an episode that has it all: a disagreement about Bluetooth, some good ClawTalk™, and the shortest conversation ever had on the subject of tabs vs. spaces.

2017.08.22
 
  • Your Game’s Website
  • Game Exhibits and Installations
  • Losing
#37

This week, Martha stops short of detailing the DNS protocol, Mark describes a completely different Star Trek VR thing which he made for the Minnesota Orchestra Hall, and Stephen explains how to lose like a real champ.

2017.07.31
 
  • Enemy AI
  • Co-op Games
  • Speedrunning
#36

The clubhouse A/C broke, and it got so hot during the recording of this episode that your nice hosts started to get a little delirious.

2017.07.25
 
  • Building a PC
  • Pen and Paper Games
#34

Martha brags about her computer, Mark finds yet another excuse to talk about Star Trek, and Stephen is still holding out hope for a Smash Bros. announcement.

2017.07.11
 
  • Future Projects
  • Steam Direct
  • Racing Games
#32

In this episode, you nice hosts discuss some current events and engage in some future prognostications. Plus: more puns than reasonable.

2017.06.26
 
  • Runtimes, SDKs, and APIs
  • Mobile Games
  • Difficulty
#30

In our second-longest ever, Mark explains the difference between an API and an SDK (and why it's important to know), Martha got her phone mugged and lost all her mobile game saves, and Stephen leads a discussion about designing for diffi

2017.06.12
 
  • Serial Game Design
  • Changing Your Mind
  • Starting Your Next Project
  • Video Game Juice
#29

A roundtable episode in disguise! Game designer/developer and friend of the show, Lane Davis, enters the clubhouse to guest host an episode where the topics are all his!

2017.06.05