- Localization Systems
- Accessibility
In this episode your Nice Hosts talk all about two important aspects of game design that can help more people play your games- Localization Systems and Accessibility!
In this episode your Nice Hosts talk all about two important aspects of game design that can help more people play your games- Localization Systems and Accessibility!
In this episode, your nice hosts make sure you know that Treasure Stack, the game Stephen "is paid to work on," is coming out Friday, March 1st!
Your Nice Hosts are back from PodCon 2 and fresh off the Global Game Jam where Martha wrote a game for the first time! We talk all about that experience as well as celebrate Public Domain Day for the first time in 20 years.
In this week's episode, Mark tackles optimization and Martha attempts to Catch 'em all.
This week on Nice Games Club we talk all about the labor of love that is making games for a living: how it can be great, how it can be not-so-great and how it could get better.
This week your Nice Hosts turn the Club House into a time machine to discuss 90s consoles and listen to some wicked video game soundtracks.
This week, Stephen promises he can stop whenever he wants, Martha gets there eventually, and Mark earns 100%.
This week on the program, Mark starts playing Spider-Man, Stephen ignores your narrative, and Martha is very smart.
This week on Nice Games Club your nice hosts talk all about Modding and Self-Publishing Must-Haves. Stephen explains different viewpoints on mod-ownership, Martha goes fishing on easier mode and Mark makes too many gifs.
This week, Mark doesn’t respect your secrets (but will keep them), Martha tells us where D&D really comes from, and Stephen reveals that he will play a Kirby RPG if someone makes one for him.
This week, a listener gives Martha a great topic, Mark establishes a Do-ocracy, and Stephen has trouble with transitions.
This week on Nice Games Club your nice hosts discuss the good, the bad and the ugly of Level Design and Heads Up Displays. Mark has opinions about Sonic, Stephen picks his hill to die on and Martha brings in a pinch hitter.
This week, Martha admits to piracy, Stephen tells Nintendo to just stop making GameCube controllers already, and Mark tells his favorite video game story which is about buttons because Mark is boring.
This week, your nice hosts cover the topics of Rogue-likes and Crowdfunding while sneaking in a third topic about E3.