Roundtable

  • Save Data
  • Interdisciplinary Communication
#289

The clubhouse comes together this week to realize the danger and fear surrounding Save Data. Mark talks about the advantages of Json and xml, then immediately tells why he choose neither of them for his project.

2022.11.30
 
  • Branding & Iconography
  • The Ethics of Engagement
#284

It's spooky season! Stephen is SO over it, but he can't escape all the scary stuff happening in this week's episode.

2022.10.28
 
  • Pre-production
  • Idle Games
#282

Your nice hosts start off strong with an excellently performed intro, and it just gets better from there! 

2022.10.13
 
  • Keeping a Game Design Journal
  • Bringing Other Media into Games
#280

In this slightly-longer-than-normal episode, we start with a pandemic check-in. (Bivalent boosters are available! Go get 'em!) Ellen leads us on a journaling journey, sharing the embarrassing evidence of past attempts.

2022.09.30
 
  • Verisimilitude
  • Indie Game Credits
#278

Your nice hosts' pronunciation is on point this week as they say a really hard word a large number of times!

2022.09.14
 
  • Broken games
  • Support Systems
#276

In this episode the your nice hosts discuss broken games, solved games, and purposely broken games. Ellen realizes that even if it is broken, doesn't mean you need to fix it.

2022.09.01
 
  • GameMaker for Unity Devs
  • Inspiration from Behavioral Economics
#274

Your nice hosts accidentally stumble into the thesis of the show as this episode explores these two topics!

2022.08.17
 
  • Maintaining an Open-Source Project
  • Should we design for Killers?
#270

In this larger than normal episode, your nice hosts bring a lot to the top of the show with a bunch of exciting news. And there's still two topics to discuss after that!

2022.07.20
 
  • Curling
  • Off-Ramps
#268

How much of the culture around a game is rooted in its design?

2022.07.07
 
  • Parasocial Relationships
  • Narrative Pacing
#266

Your nice hosts bring deep topics to the clubhouse this week!

2022.06.23
 
  • Diagramming Gameplay Loops
  • Art Direction
#262

In this episode, Stephen, Mark, and Ellen talk about gameplay loops. Then, they talk about art direction. Then they talk about loops. And then art direction. And then, more loops. Just kidding!

2022.05.26
 
  • Building Assets and Plugins
  • Ink Engine
#253

This week your nice hosts are joined again by Alina Matson in a fun roundtable episode! Join us as we continue through Ellen's Metroid Dread journey, Stephen's newest discovery, and Mark's potential bonus side hustle.

2022.03.24
 
  • Milestone Builds
  • Wikis and Guides
#251

It's a day of celebration in the clubhouse as Ellen finally starts Metroid Dread. Meanwhile, Mark delivers, and Stephen looks it up (but isn't happy about it).

2022.03.10
 
  • Games You Get for Free
  • Joy vs. Fun
#249

This week, your Nice Hosts talk about "games you get for free" on various gaming platforms. Also, the trio explores the relationship between "fun" and "joy"—and where does "engaging" fit in?

2022.02.26