Evil Games Club pits the Nice Games Club’s evil counterparts against their own content! Listen as they discuss what Nice Games Club is doing wrong.
Episodes:
- Burnout
- Asynchronous and Asymmetric Gameplay
Your nice hosts are tired, then get energized. Stephen is thinking about it, Mark brought a few unlikely examples, and Ellen is also thinking about it.
- Redundancy
- Arcades
Ellen Burns-Johnson joins us once again in the virtual club house to discuss Redundancy and Arcades! Ellen teaches us about how we learn, Mark balances the game, Martha only plays the best character, and Stephen has a revelation.
Your nice hosts interview Ryan Sumo, Art Director and CEO of Squeaky Wheel Studio, an independent developer and publisher based in the Philippines.
No, your nice hosts aren't pitching an adaptation of the 1974 film of the same name, but returning guest host Sarah Seember Huisken counts it as an inspiration for the solo-play tabletop RPG we workshopped in this episode. Immerse y
Your nice hosts are joined by nice guest Alanna Linayre, founder of the indie studio Team Toadhouse. Alanna (rhymes with "banana") guides the gaming world towards healthier work practices and personal habits.
Two architects of wildly different philosophies share an office space and compete to influence the design of their client's latest project. It's an excellent sitcom premise, but it's also the subject of our latest Nice Games Jam!
- Serious Play Conference 2020
- Working with Family
Guest host Charles McGregor starts the episode by getting REVENGE. The group talks a bit about the state of the growing "serious games" industry and what it's like to work alongside family members.
- Fun in Games
- Porting Your Game
Your nice hosts talk big picture and get deep into the weeds this week. Mark runs Flash at 60fps on the Switch, Ellen makes a Star Trek reference, and Stephen wants more games that aren't fun.
This wasn't a normal year, so in addition to your nice hosts' annual tradition of celebrating the year's "Nicest," and looking forward to the games and the gamedev in the coming year, we do another pandemic check-in, and reflect on the h
- 4X Games
- Actionable Gamification by Yu-kai Chou
Everybody's favorite nice host emeritus, Martha Megarry, returns once again to the program to talk with Stephen about 4X games, Ellen delivers a book report, and Mark is disadvantaged as a player.
We have some familiar guests this week! The Korth family (Andy, Beth, and Gabe) join us in the clubhouse to talk about the ways they play games together.
Ellen recently gave an engaging and informative presentation at igdatc's monthly Gamedev Meeting! Plus: audience participation, bad passwords, and (if you stick around) a second dog!
Holly extends her stay for another week to help your nice hosts interview Tiffany Otto, freshly sprung from government-mandated quarantine to bring her "slimy" wisdom and experience into the clubhouse.
- Fail States
- Worldbuilding
Holly Harrison is back in the clubhouse as Guest Host for a wide-ranging discussion on new consoles, fail states, and worldbuilding. Stephen gives a weird example, Mark makes a funny noise, and Holly invites us to Join Lobby.