Evil Games Club pits the Nice Games Club’s evil counterparts against their own content! Listen as they discuss what Nice Games Club is doing wrong.
Episodes:
- Writing for Games
- Intellectual Property and the Public Domain
Your Nice Hosts are back from PodCon 2 and fresh off the Global Game Jam where Martha wrote a game for the first time! We talk all about that experience as well as celebrate Public Domain Day for the first time in 20 years.
This week, your nice hosts are joined by Marina Kittaka, artist and co-developer on the upcoming Anodyne 2: Return to Dust.
- Language of Games
- Sequels
This week, Martha admits to piracy, Stephen tells Nintendo to just stop making GameCube controllers already, and Mark tells his favorite video game story which is about buttons because Mark is boring.
It's time once again to bring you the Nicest Games of 2019! Or rather, the nicest games that we played in 2019. We also talk about our game dev resolutions and the games we are excited for in 2020.
- Writing for Games
- Reravel
- Video Game Nostalgia
- Calendar Math (Production Schedules)
- Calendar Math (Real Time in Games)
This week on the show, your nice hosts take two very different in-depth approaches to a topic that pops up a lot on the show: the ever-challenging calendar math!
This week, our boyfriend Dylan gave your nice hosts a prompt to create "a narrative game where the story is told backwards." This one is a slow burn, but it really cooks by the end!
- Localization
- Navigation
- Dale’s Additional Travel Tips
Nice Games Club Social Media Manager (and Evil Games Co-host) Dale LaCroix joins us to discuss Localization and Navigation, both in games and IRL. Is Google Translate enough for your game? Will your awesome pun work in Spanish?
- Finding Fidelity
- Taking Feedback
- Multi-Generational Gaming
- Noble Failures
It's story time this week in the clubhouse. Featuring updates on projects from Martha, endless family game fights with Stephen, and Mark's shady past as a rhythm game DJ (he needed the money, but there was no money).
"HONK!" It's time for another Nice Games Bulletin! We talk about recent releases, game industry news...and also Star Trek news because we can't help it.
- Holistic Game Design
- Work/Life Balance
Your nice hosts catch up on all the game releases that gamedev Twitter was going on about during the last few weeks.