Your nice hosts get a crash course on video game IP law from lawyer and MinnMax cohort, Haley MacLeon.
It's a gamedev podcast!
- Composting
- Overdesigning
Ellen's back for a serendipitously in-sync pair of metacognition-rich roundtable topics.
All of your hosts are together in the Clubhouse for a special interview! Lydia Symchych is an impact game designer who has been working with Ellen over the last year.
In this end-of-year tradition, your nice hosts talk about the games they played and the things that they accomplished in 2025, as well as the games they're excited to play and the things they hope to do in 2026.
- Lydia is an Artist
- Platforms and Ecosystems
Part 3 of what your nice hosts are calling "Giving Lydia Therapy," we get into Lydia's thoughts on calling herself an artist and what it may mean to think of yourself in this way.
- Interactivity vs. Play
- Fail States in Art
Lots of thinking about thinking in this episode as the Nice Hosts attempt to define some core concepts to gameplay. What even is a game? Interactivity? Play? A failstate?!
Mark DeLoura's decades-long career in games includes roles ranging from Nintendo engineer to White House senior advisor.
- Being Honest With Your Work
- The Critical Eye
This week, Lydia provides all the fun facts about living on a boat while your nice hosts develop a card game based around scurvy management!
- Naming Files
- Unity Security Vulnerability (2025)
This week features a timeless topic followed by a timely one, both of them pretty important. Lydia prepares for Chicago, Mark shares his slides, and Stephen gonna chill.
In this episode, Lydia and Stephen are rubber ducks for Mark as he talks through his ideas for a suite of Unity plugin tools. Buckle up, there's a lot!
- Health
- Developing for Speed Runners
Sam! returns to the clubhouse to help your nice hosts decide that Lakitu is no longer a savoir that comes down from the clouds, but since he has a job as a referee, should therefore be wearing a little ref shirt.
Your nice hosts welcome 3D artist and Nice Games Alliance board member Sam Baeseman into the clubhouse to talk about how online Discord communities become available and how to become a part of or lead such communities.
It's been awhile, but it's time for another video episode! This week, Mark's colleague Mike Lasch enters the clubhouse to build a digital prototype live on-air!
We invite Joanna May into the clubhouse again in this supersized episode to design a game about stowing illicit goods into spacecraft as it's being built!