As is tradition, a couple of episodes after a hundredth we invite one or more of our pals the Korths into the clubhouse.
It's a gamedev podcast!
It's a big one for your nice hosts... and your newest nice host wants to know more. Lydia takes Mark and Stephen though the history of the program, in three acts.
- Composting
- Overdesigning
Ellen's back for a serendipitously in-sync pair of metacognition-rich roundtable topics.
- QA Workflows
- Designing Discovery
Your nice host return to the complex and sometimes underappreciated world of quality assurance in the game dev space, and also explore discovery as a design focus.
We welcome Freya Holmér back into the clubhouse to talk about 3D game development for independent game developers.
This week, your Nice Hosts have a new prompt from a new source. Lydia's husband, Ian, draws from a rainy source of inspiration and the Hosts are all-in.
- Save Systems
- Keeping Secrets
Your nice hosts talk about saving both your position in a game and saving your secrets from being spread around.
- Emotional Effects of Music
- A New Foe Has Appeared!
Mark rushes through the introduction to talk about his two rush projects, one of which, Blippo+, was announced on Sunday during the PC Gaming Show!
This week in the club house Adrian Sandoval describes how video games are speed running art history. Your nice hosts have their minds blown many times and Steven discovers he might actually like history!?
- What Happened With Future Club
- Design Surface Area
Your nice hosts all secured a Switch 2 pre-order... from a certain point of view. Then, Stephen examines the body, Mark attempts a vocabulary, and Lydia has recommendations.
The clubhouse welcomes Ashley Phipps, producer for the game Clock Out at 2, to discuss the topic of mental health and discrimination.
- Friction by Design
- Diversity in Scoring
In this episode the club house talks about the games that they have been playing. Mark attempts to define the terms good friction and bad friction, declares his distaste of rouge-likes, and talks about friction in his current projects.
Your nice hosts get a crash course on video game IP law from lawyer and MinnMax cohort, Haley MacLeon.
- Let's Plays
- Responsive Game Design
A new Nintendo is on the way, and your nice hosts talk about both it and the world it's being born into.