Evil Games Club pits the Nice Games Club’s evil counterparts against their own content! Listen as they discuss what Nice Games Club is doing wrong.
Episodes:
- Enemy AI
- Co-op Games
- Speedrunning
The clubhouse A/C broke, and it got so hot during the recording of this episode that your nice hosts started to get a little delirious.
In a previous episode, we mentioned that Mark's game, Metro Nexus, recently underwent a usability study, so for this episode, we brought in the Games User Researcher who conducted it, Hannah Murphy
- Building a PC
- Pen and Paper Games
Martha brags about her computer, Mark finds yet another excuse to talk about Star Trek, and Stephen is still holding out hope for a Smash Bros. announcement.
- An Evil Introduction
- Gamer Motivation Profile
- Mario Kart
Mwa ha ha! For our first villainous episode, your evil hosts discuss what their deal is, do a deep dive into Quantic Foundry's Gamer Motivation Profile, and rail against Mario Kart battle mode. Enjoy! Or don't! We don't care!
- Future Projects
- Steam Direct
- Racing Games
In this episode, you nice hosts discuss some current events and engage in some future prognostications. Plus: more puns than reasonable.
- Runtimes, SDKs, and APIs
- Mobile Games
- Difficulty
In our second-longest ever, Mark explains the difference between an API and an SDK (and why it's important to know), Martha got her phone mugged and lost all her mobile game saves, and Stephen leads a discussion about designing for diffi
- Serial Game Design
- Changing Your Mind
- Starting Your Next Project
- Video Game Juice
A roundtable episode in disguise! Game designer/developer and friend of the show, Lane Davis, enters the clubhouse to guest host an episode where the topics are all his!
- GlitchCon 2017 Debrief
- Game Design Primer
- Multitasking in Game Development
In this roundtable episode, your nice hosts settle back into the clubhouse, still exhausted a few days after the excitement of GlitchCon 2017.
- Version Control
- Art Direction
- Console vs. PC Development
This week's roundtable episode features a (mostly) silent co-host: Ikaros the official Glitch HQ office doge!
This week's interview episode features Dev Jana, one half of the team behind Newt One, a non-violent music-infused 3D platformer.
For our first ever LIVE episode, we took the main stage at GlitchCon 2017 along with our guests Rebekah and Adam Saltsman, co-founders of Finji, publisher of "Night in the Woods" and developer of "Overland" and "Canabalt," to talk about
- Taxes and Business
- Nintendo Switch
- Competition
This week's roundtable provides practical knowledge on three of today's most important life topics: Starting a business, being a good competitor, and playing Nintendo.
Hype is alive in the clubhouse as your nice hosts preview all the sessions at Glitch Connect 2017, taking place at the Soap Factory in Minneapolis, May 5-7th!
In this interview episode, we talk to Glitch's "Official Zookeeper" Alex Chang, who is the producer of this year's Glitch Connect digital games festival, coming up May 5-7th, 2017.