Topics

Your nice hosts have covered hundreds of topics over the years, so we've categorized them here! Select a category, or browse the whole list. You can sort by topic name, episode name, or episode number.

Topic Category Host or Guest # Episode Starts at
Working From Home IRL Dale LaCroix 189 Evil Games Club 5! 0:04:47
Programming VR Games Programming, VR / AR / XR Jonathan Jennings 190 Programming VR Games n/a
Documentation Game Design, Production, Tools Stephen McGregor 191 "Claps in the chat." 0:36:05
Online Events Events, IRL Mark LaCroix 191 "Claps in the chat." 0:10:15
Media Influences Game Design, IRL, Narrative Xalavier Nelson Jr. 193 Media Influences n/a
Impostor Syndrome Art Heather Gartner 194 Impostor Syndrome n/a
Online Play Game Design, Programming, Tools Stephen McGregor 195 "Human, play Dom-jot?" 0:52:57
Games in Other Media Game Design, Gaming, Narrative Ellen Burns-Johnson 195 "Human, play Dom-jot?" 0:15:25
Game Audio Tools and Workflows Audio Chel Wong 196 Game Audio Tools and Workflows n/a
Gamedev in Kenya Misc. 198 Gamedev in Kenya n/a
Comedy in Games Game Design, Narrative Mark LaCroix 199 "Random hilarious nonsense." 0:44:16
Games for Young Children Game Design, Marketing Ellen Burns-Johnson 199 "Random hilarious nonsense." 0:10:42
100th Episode Special (revisit) IRL, Meta Mark LaCroix 200 "A Spark Plug." 200th Episode Special 0:11:42
Game Libraries (revisit) Gaming, Meta Martha Megarry 200 "A Spark Plug." 200th Episode Special 1:46:04
Messages and Meanings (revisit) Game Design, Meta Stephen McGregor 200 "A Spark Plug." 200th Episode Special 1:13:45
Learning Through Games (revisit) Game Design, Meta, UI / UX Ellen Burns-Johnson 200 "A Spark Plug." 200th Episode Special 0:52:05
Fail States Game Design Stephen McGregor 201 "Not like Beauty and the Beast." 32:28
Worldbuilding Game Design, Narrative Mark LaCroix 201 "Not like Beauty and the Beast." 57:08
Business Speak Events, IRL, Marketing Tiffany Otto 202 Business Speak n/a
Tips for Designing Games for Learning Events, Game Design, UI / UX Ellen Burns-Johnson 203 Tips for Designing Games for Learning n/a
Families in Games Gaming Beth Korth, Andy Korth 204 Families in Games n/a
Actionable Gamification by Yu-kai Chou Game Design, Tools Ellen Burns-Johnson 205 "Mindworm husbandry." 0:40:44
4X Games Game Design, Gaming Martha Megarry, Stephen McGregor 205 "Mindworm husbandry." 0:05:08
Nicest (2020) Nicest Mark LaCroix, Stephen McGregor, Ellen Burns-Johnson 206 Nicest of 2020 0:32:46
Local Releases (2020) News 206 Nicest of 2020 0:20:56
What We're Working On (in 2021) Nicest Mark LaCroix, Stephen McGregor, Ellen Burns-Johnson 206 Nicest of 2020 1:12:17
Gamedev Resolutions (for 2021) Nicest Mark LaCroix, Stephen McGregor, Ellen Burns-Johnson 206 Nicest of 2020 1:01:29
Most Anticipated (for 2021) Nicest Mark LaCroix, Stephen McGregor, Ellen Burns-Johnson 206 Nicest of 2020 0:48:39
What We Did On Our Winter Break (2021) Game Design, IRL, Meta Mark LaCroix, Stephen McGregor, Dale LaCroix, Ellen Burns-Johnson 207 "It’s March tomorrow." n/a
Jank Game Design Stephen McGregor 208 "All of this mess that I'm throwing at you." 0:39:52
Fonts Misc. Mark LaCroix 208 "All of this mess that I'm throwing at you." 0:09:37
Finding Your Artistic Voice Game Design, IRL Stephen McGregor 209 "Go pound a Monster." 0:48:12
Your Internal Battery Gaming, IRL Ellen Burns-Johnson 209 "Go pound a Monster." 0:24:56
Building Blocks of Design Art, Game Design, IRL, Tabletop, Tools Osama Dorias 211 Building Blocks of Design n/a
Press Reset by Jason Schreier Misc. Mark LaCroix 212 "Brainy. Not academic." 0:41:00
Ellen's PC Build - The Journey Begins Hardware Ellen Burns-Johnson 212 "Brainy. Not academic." 0:20:04
Playing Outside Your Genre / Difficulty Accessibility, Game Design Adia Alderson, Dylan Skerbitz 213 Evil Games Club 6! 0:05:21
Cheating Game Design, Gaming Dale LaCroix 213 Evil Games Club 6! 0:34:48
Gameful UX Game Design, UI / UX Allan Rust 215 Gameful UX n/a
Fingeance Portmortem Game Design, Production Stephen McGregor 216 "They wouldn't fully respawn." Fingeance Postmortem n/a
Open Source Software Programming, Tools Mark Mandel 217 Open Source Software n/a
Intuition Game Design Ellen Burns-Johnson 218 "Kids like cubes these days." 45:19
Novelty Game Design Stephen McGregor 218 "Kids like cubes these days." 12:27
Therapeutic Games Game Design, Tabletop Adam Davis 219 Therapeutic Games n/a
Special In-Person Special IRL, Meta, Misc. Mark LaCroix, Stephen McGregor, Ellen Burns-Johnson 220 “My face is over here.” Special In-Person Special n/a
Co-op Studios IRL, Production Reese Valentine, Mackenzie Denker 221 Co-op Studios n/a
Exploits Gaming, IRL Stephen McGregor 222 "The anitidote to hype." 0:36:36
Storytelling Game Design, Narrative Mark LaCroix 222 "The anitidote to hype." 0:10:00
"So, you made a game engine?" Hardware, Programming Mark LaCroix 223 "So, you made a game engine?" n/a
Grind Game Design, Gaming Ellen Burns-Johnson 224 "To whom it may concern." 0:47:59
Ethical Consumption Gaming, Misc. Holly Harrison 224 "To whom it may concern." 0:13:06
Nature in Games Art Ellen Burns-Johnson 226 "The Corrupt Goo." 0:54:54
Gamepads Hardware Stephen McGregor 226 "The Corrupt Goo." 0:14:00
Giblet the Trash Can Game Design, IRL Ellen Burns-Johnson 227 Giblet the Trash Can n/a
GDC 2021 Sessions Events Mark LaCroix, Stephen McGregor, Ellen Burns-Johnson 228 GDC 2021 Special n/a
Giving Talks Events, Marketing Stephen McGregor 229 "The random bobblehead." 0:45:29
Bonus Content Gaming, Production Mark LaCroix 229 "The random bobblehead." 0:12:16
Designing for VR Game Design, IRL, VR / AR / XR Dana Ware 230 Designing for VR n/a
Pitching Tabletop Games Marketing, Physical Games, Tabletop Peter Yang 231 Pitching Tabletop Games n/a
Star Trek games (from Enterprising Individuals) Gaming, IRL Mark LaCroix 233 Star Trek games (from Enterprising Individuals) n/a
Learning a Game Engine Programming, Tools Ellen Burns-Johnson 234 "Godot! God-ot? Godot." 0:13:05
Guns Game Design Mark LaCroix 234 "Godot! God-ot? Godot." 0:43:14
The New Clubhouse IRL, Meta Mark LaCroix 235 The New Clubhouse n/a
Meetings IRL, Production Stephen McGregor 236 "Forged by that experience." 0:50:28
Frustration Game Design, Gaming Ellen Burns-Johnson 236 "Forged by that experience." 0:10:34
Prototypes Game Design Stephen McGregor 237 "The drama of the reveal." 5:15
Game Shows Game Design Mark LaCroix 237 "The drama of the reveal." 0:33:38
Illusions of Choice Game Design Mark LaCroix 238 "Just-In-Time Compiler." 37:28
Deluxe Editions Gaming, Marketing, Physical Games Ellen Burns-Johnson 238 "Just-In-Time Compiler." 10:04
Relaxing Games Game Design, Gaming Ellen Burns-Johnson 239 "Oh is that Rugrats?" 0:05:30
Commitment Game Design Stephen McGregor 239 "Oh is that Rugrats?" 0:35:00
Sledgehammer Bride Game Design, Narrative Stephen McGregor 240 Sledgehammer Bride n/a
Debugging Programming Mark LaCroix 241 "..." 0:02:06
Silent Protagonists Game Design, Narrative Stephen McGregor 241 "..." 0:43:58
Early Access Marketing, Production Sami Sati and Erick Sati 242 Early Access n/a